Ship Information
Name: Y-TIE
Classification: Fighter
Affiliation: Haven Recycling Corporation
Owner: N/A
Navigational Stats
Hyperspeed: 3
Sublight Speed: 30 MGLT
Maneuverability: 6
Sensors: 1
ECM: 0
Cargo Stats
Weight: 30 T
Volume: 500 m³
Weight Cap: .0200T
Volume Cap: 1m³
Max Passengers: 2 Passenger(s)
Crew Requirement: N/A Crewmen
Hull Stats
Length: 15 m
Hull: 30
Deflector Shields: 10
Ionic Capacity: 1
Weapons Systems
Weapons: Proton-Torpedo Launchers: 2

Heavy Laser: 2

Y-TIE's Rules Page


These fighters are some of the least expensive on the market today. It is this fact which makes it very attractive to some of the less profitable groups throughout the galaxy, to include pirates, poor governments, and young pilots without better means. The rather gangly appearance of this fighter translates throughout the entire design. It is unweilding, and difficult to maneuver. In atmosphere, it becomes much like a falling rock, and the pilots that fly these ships tend to be either very religious or wild risk takers as it currently has one of the lowest survivability ratings of any ship in the galaxy. The Y-TIE can be operated by one pilot and an astromech droid but can also fit a second passenger or extra cargo for the pilot. The components involved are a Y-Wing with the engine pod replaced by TIE-Ln propulsion system and solar panels. Because the TIE propulsion system was built for a much smaller craft the Y-TIE suffers from poor maneuverability and speed making it one of the slowest fighters on the market today. The real advantage of this ship is the availability of spare parts, there are a large number of both craft throughout the galaxy, and that translates to large amounts of spare parts for a very small cost. These ships tend to attack in packs, and in large numbers they tend to be lethal. However, in battles where these fighters are outnumbered their losses tend to be devastating.

Craft Abilities
Flight Grade Repulsorlifts
Landing Capacity

Production InformationEdit

Production StatisticsEdit

Shipyard Required: Factory
NPC Workers: 3
AVG Build Time:
AVG Build Cost: 85,000cr

Estimated Raw mat. cost:

- [[Haven Recycling Corporation

Raw Material Requirements:
Quantum (Used in Armour): 9
Meleenium (Durasteel): 90
Ardanium (Fuel Canisters): 13
Rudic (Electronics): 19
Rockivory (Antigrav Unit): 10
Tibannagas (Blasters / Lasers): 41
Varmigio (Hyperdrive): 31
Lommite (Transparisteel): 9
Durelium (Hyperdrive): 10

Production ExamplesEdit

In System
- 84,266 cr
- 93,059 cr
- 90,648 cr
- 91,648 cr

Out of System